Lizard-Planets Wiki

Lizard-722-O

Lizard-722-O

Lizard-722-O
Astrographical Info
AgeUnknown (likely 4 billion years)
Axial Tilt
Diameter13,434 km
Gravity1.2 g (11.76798 m/s²)
Mass1.32 M⨁
Suns2
Orbital
GalaxyAbsthaca Galaxy
Orbital Period1.4 Years
Rotation Period27h34m45.22s
Semimajor Axis1.2 AU
Solar Day28 hr
SystemLizard-722 System
Atmosphere
Atmospheric ColorYellow
Atmospheric CompositionSF₆, CO₂, N₂
Atmospheric ToxicityUnconscious in 20 seconds and death in 3 minutes
Atmospheric Pressure1.2 atm
Greenhouse Eff20℉
Temperature100℉
Surface
Major MoonsVoss, Ulwel, Michu
Moons3 (presumably)
Sea CompositionH₂O, Fe
Terraindense forest
Water StateLiquid
Other
Affiliations
Anomaly StrengthUnknown
Aphelion1.1 AU
ClimateHot rainforest
DensityUnknown
EsiUnknown (likely 0)
Galactic ArmYalaha arm
GovernmentDefunct
Languages Spoken
  • English
  • Russian
  • German
  • Dutch
  • Polish
Major Moons 2Ulwel, Voss, Michu
Other Notes[NULL] // [NULL] // [NULL]
Perihelion1.4 AU
Primary Core ElementUnknown
System 2Lizard-722 System
Xyzw 4d Coordinates2312, 23211, 2322, 5322

Lizard-722-O is the code-name of the exoplanet It was a terrestrial exoplanet colonized by the Lizards, and valued at least in part for Biological engineering, Pathogen research, and Vaccine manufacturing. The planet was the site of a devastating "Bio spill" which turned test subjects into ruthless beasts that roam the planet, cruel to all biological fauna. It is now the current home of the "rogue" zombies that were left behind in the wake of the biological extinction event, along with at least three known Exterminators sent by the Lizards to exterminate all Biospill hazards.

Before the Biospill

Lizard-722-O seemed to be a planet that could support both human and Lizard life. Prior to the Biospill, a quick glance revealed brown continents, red oceans of water, and clouds in the atmosphere, all of which point to an atmosphere resembling our own. Cities and other indications of Earth-like life were widespread, and it was also home to a large number of humans and lizards.

Biospill

A breach occurred during the lizards' efforts to contain the original "test subject," allowing the host to escape. But in the process, the host—which was immediately severed from the body—formed the virus. All test subjects were infected, though, when the virus fell into the Biospill pit beneath the containment area.

After Biospill

Without a vaccine, Lizard-722-O plunged swiftly into a hostile forest planet, where the virus killed all of the lizards and humans. The electrical grid and other lizard-made infrastructure, however, survived, enabling the now-liberated "zombies" to rebuild. But the lizards sent three exterminators to the planet, posing as the lizards on Lizard-953-E.

Trivia

  • There seems to be a moon orbiting around Lizard-722-O, and it has a enormous ring system that resembles Saturn's.
  • The moon of Lizard-722-O seems to resemble the moon of our own Earth as well as the ringed moon.
  • The planet might have been inhabited by a variety of human and lizard races rather than being assigned to just one.
  • Lizard-722-O is confirmed to orbit its star at a slower speed than Earth does, meaning the days and/or months on Lizard-722-O don't exactly align with Earth months.

Exterminators

Overview

The Exterminators are highly trained Lizard operatives, deployed to reclaim the infected planet and eliminate the rogue beasts spawned by the catastrophic Biospill. They are equipped with advanced biohazard protection and specialized weaponry, enabling them to survive the hostile environment and engage with mutated threats.

Appearance

  • Gas Masks:
    • Sleek, matte black masks designed to filter out airborne pathogens and toxic gases in the Virus-ridden atmosphere.
    • Equipped with glowing visors, typically red or green, for enhanced vision in the dark and dense mist of Lizard-722-O.
  • Armor:
    • Reinforced, lightweight biohazard suits made of carbon-alloy nanofiber for protection against physical attacks and viral contamination.
    • The suits are segmented for mobility and fitted with claw-resistant plating on critical areas such as the chest and limbs.
    • Each suit features a distinctive emblem of the Lizardian Empire and glowing circuitry, symbolizing their connection to KonKua (the Lizardian AI overseeing their mission).
  • Weapons:
  • *Plasma Rifles: Compact and high-energy weapons designed to incinerate rogue beasts on contact.
  • *Anti-Virus Grenades: Explosive devices that release a localized burst of pathogen-neutralizing agents, killing infected organisms within a radius.
  • *Flamethrowers: For crowd control and clearing infected vegetation or rogue nests.
  • *Energy Blades: Retractable melee weapons capable of cutting through infected hide with precision.
  • Additional Gear:
    • Built-in oxygen tanks for prolonged operations in the dense, virus-laden atmosphere.
  • *Holo-maps embedded in the armor for real-time navigation through the overgrown forests and abandoned ruins.

Personality and Training

  • Training: **Exterminators undergo rigorous physical and psychological conditioning, preparing them for the horrors of rogue-infested zones. **They are trained in biological containment, close-quarters combat, and survival tactics for extended missions in isolated environments.
  • Personality:
    • Exterminators are disciplined and mission-focused, but their personalities may vary:
    • Commander: Tactical and calculating, often leading the charge.
    • Specialist: Expert in biohazard research, focused on studying the Virus for potential weaknesses.
    • Heavy Combatant: Brash and fearless, excelling in frontline combat with flamethrowers and energy blades.

Mission and Tactics

  • Primary Objective: Eradicate all Biospill hazards, including rogue beasts, infected plants, and remnants of the Virus.
  • Tactics:
  • Stealth: Exterminators often operate in small, highly mobile squads to avoid detection by large packs of rogue beasts.
  • Cleanse and Contain: They systematically neutralize infected zones, using anti-virus grenades to sanitize the area.
  • Combat: Engage rogue beasts with precision weaponry, relying on flamethrowers and plasma rifles to handle larger swarms.
  • Challenges:
    • The rogue beasts are highly resilient, with heightened senses and rapid reflexes, making them formidable opponents.
    • The dense forests and abandoned cities provide countless hiding spots for infected creatures, requiring meticulous scanning and coordination.

Cultural Significance

  • The Exterminators are viewed as heroes by the Lizardian Empire, their courage and skill celebrated in stories and songs.
  • Their armor and weapons, adorned with glowing emblems, serve as symbols of hope and resilience for the Lizardian people.

SD-O on Lizard-722-O

Her Role on the Planet

  • Beast Slayer Extraordinaire:
  • *O thrives in the chaos of Lizard-722-O, using her advanced weaponry and abilities to obliterate rogue beasts with terrifying precision.
  • *While her tail and exotic weapons are part of her arsenal, she prefers her more direct and hands-on combat methods, adding to her flair for brutality.
  • Unstoppable Force:
    • Equipped with a diverse array of weapons, O switches seamlessly between stealth, ranged attacks, and devastating melee combat, depending on the situation.
    • Her love for theatrical kills and chaos keeps her in peak form, making her both feared and admired.

Primary Combat Tools

  • Claws and Blades:
    • O's claws are razor-sharp, allowing her to rip through rogue beasts with ease. She prefers the visceral satisfaction of close combat, often diving straight into hordes of beasts.
    • Her retractable energy blades enhance her melee capabilities, glowing faintly as they slice through tough hides with precision.
  • Plasma Cannons:
    • Integrated into her arms, O's plasma cannons fire high-energy blasts that incinerate beasts on contact.
    • These cannons are her go-to weapons for mid-range engagements and clearing out groups of enemies.
  • Rocket Launchers:
    • O's rocket launchers are built into her arm attachments, firing explosive projectiles that devastate clusters of beasts or heavily armored targets.
    • She uses these sparingly but with maximum effect, often to destroy nests or larger rogue beasts.
  • Railgun:
    • A high-powered weapon integrated into her body, the railgun delivers precise, long-range kinetic blasts capable of piercing through multiple beasts or fortified structures.
    • O uses this weapon to pick off distant targets with devastating accuracy.
  • Stealth Mode (Invisibility Arm Attachment):
    • O's stealth mode allows her to cloak herself, rendering her invisible to both beasts and thermal imaging.
    • This mode is often used to ambush prey, silently moving through the dense forests and striking with lethal force before her targets realize she's there.

Rarely Used Weapons

  • Tantalitic Acid Tail:
    • While deadly, O rarely uses her tail, as she finds her claws, blades, and ranged weaponry more satisfying.
    • The tail is reserved for when she needs to dissolve particularly stubborn beasts or barriers.
  • Gravastar Matter Cannon:
    • This powerful weapon unleashes a condensed blast of gravastar matter, capable of ripping apart matter at the atomic level.
    • O considers it overkill for most beasts and only uses it in extreme situations, such as against colossal enemies or fortified structures.
  • Singularity Bow:
    • A sleek and deadly energy weapon, the Singularity Bow fires arrows made of condensed gravitational energy, creating miniature black holes on impact.
    • While immensely powerful, O views it as a "boring precision weapon" and uses it only when her railgun isn't an option.

Combat Style

  • Preferred Tactics:
    • Melee Dominance: O loves the thrill of close combat, often rushing into battle with her claws and blades. She thrives on the chaos, ripping apart beasts with a combination of agility and raw strength.
    • Ranged Devastation: When overwhelmed or faced with distant threats, she seamlessly transitions to her plasma cannons, railgun, or rocket launchers, raining destruction on her foes.
    • Stealth Ambushes: O uses her invisibility to stalk and ambush larger, more dangerous beasts, ensuring they never see the attack coming.
  • Theatrical Kills:
    • O makes every battle a spectacle, often taunting her prey or delivering finishing blows in dramatic fashion.
    • Her favorite move involves leaping onto a beast, ripping it apart with her claws, and finishing with a plasma blast or rocket.

Personality on Lizard-722-O

  • Confidence and Sadism:
    • O's playful and sadistic nature is on full display as she gleefully tears through rogue beasts. Her quips and taunts add to her terrifying reputation among the Exterminators and any survivors who might be watching.
  • Relationship with Exterminators:
    • While the Exterminators appreciate her efficiency, her chaotic and theatrical style often disrupts their carefully planned missions.
    • O occasionally teams up with them for mutual benefit, but she never misses an opportunity to show off her superior abilities.
  • Driven by Thrill:
    • O sees Lizard-722-O as the ultimate hunting ground, a place where she can let loose and revel in the carnage without restraint.
    • She relishes the challenge of the rogue beasts, appreciating their resilience and strength compared to more mundane prey.